Thursday, February 28, 2008

For the Love

There's a new online game that's captured my interest. And the more I read about it, the more excited I become.

The game, Love (as in For the Love of Game Development), is designed entirely by one person, Eskil Steenberg, and I think he has demonstrated a very unique vision for this game. This was displayed at GDC, and reported on by Kotaku, and Rock, Paper, Shotgun.

Part FPS, part MMO, and part adventure, this game will allow gamers to both create and explore the world around them. And what makes Love so compelling is the art style. It creates such a rich canvas that makes the gamer want to wander around, and become part of the environment.

One of the key ideas for the game is that is a not a massively multiplayer game; it is a moderately multiplayer one. Gamers interact intimately with a small, close-knit group; Friends who you would take with you on an adventure.

Moreover, gamers are given the tools and the freedom to create and modify the world that they are in. One could build walls to defend their cities, or dig tunnels. I'm not sure what are the limits to this freedom, but it all sounds so intriguing.

Art + interaction + creation = a winning solution to me.

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