I can't believe how long it's been such a long time since I last played any boardgames, it's almost unfathomable. Ever having moved here to Melbourne, I haven't been able to find any opportunities to join in any of the local groups for various reasons.
Weeknights are generally not a good time for me, when Billabong Boardgamers and Gamers@Dockers meet (Tuesdays and Thursdays respectively). I'm usually occupied on weeknights; Dockers is also in the city, which is a fair distance to travel for me.
So it's with absolute joy that I attended EuroGamesFest yesterday afternoon, in Kew. I was feeling a little anxious about going to a strange place meeting strange people, as I often do in any new social situation. And I had never been to that part of Melbourne before. But the lure of games was too much, and I had been going through the longest dry spell I could remember.
First game I played was Race for the Galaxy, with Audrea and two other people we just sat down with: Ryan and Maya. It's an interesting card game, that required quite a bit of orientation, as Audrea and I kept getting lost in the different phases and different abilities of each card. Essentially, each player is trying to put down cards representing planets, or tech developments, which will in turn produce goods which one then turns either into currency (more cards) or victory points. It's quite a clever game of hand management, as the cost of each card placed down is paid for by discarding cards in hand, and one needs to pick the right combination of cards to be placed down to generate goods more efficiently. My main gripe with the game is there is very little player interaction, and as such, no cause for direct player conflict. I was doing quite well in the game, until Ryan starting collecting 2x victory points. We ended the game with him 10 points ahead of me, a gap that I could have easily closed had I started churning victory points far earlier.
The next game I played was Last Night on Earth, which I've talked about previously. I played the game with another group of new people: Daniel, Martin, KK and Chew Yien (I think that's how his named was spelled, I didn't catch it clearly). We played the Escape in the Truck scenario, and we had to scramble about the map, looking for keys and gasoline to a truck, so we could drive off to safety from the zombies. It was one heck of a game, with many close calls. Martin was almost taken down by zombies while hanging on to the keys and gasoline. Lights kept shorting out, leaving us in the dark and unable to find new items and weapons. The waves of zombies were relentless. And in the end, Martin and Daniel jumped into the truck, and drove off leaving the rest of us in the dust, and to our demise. Those bastards.
It was a fantastic day, and I hope to get back to there for the next gathering next month. Thanks for the games, guys.
Weeknights are generally not a good time for me, when Billabong Boardgamers and Gamers@Dockers meet (Tuesdays and Thursdays respectively). I'm usually occupied on weeknights; Dockers is also in the city, which is a fair distance to travel for me.
So it's with absolute joy that I attended EuroGamesFest yesterday afternoon, in Kew. I was feeling a little anxious about going to a strange place meeting strange people, as I often do in any new social situation. And I had never been to that part of Melbourne before. But the lure of games was too much, and I had been going through the longest dry spell I could remember.
First game I played was Race for the Galaxy, with Audrea and two other people we just sat down with: Ryan and Maya. It's an interesting card game, that required quite a bit of orientation, as Audrea and I kept getting lost in the different phases and different abilities of each card. Essentially, each player is trying to put down cards representing planets, or tech developments, which will in turn produce goods which one then turns either into currency (more cards) or victory points. It's quite a clever game of hand management, as the cost of each card placed down is paid for by discarding cards in hand, and one needs to pick the right combination of cards to be placed down to generate goods more efficiently. My main gripe with the game is there is very little player interaction, and as such, no cause for direct player conflict. I was doing quite well in the game, until Ryan starting collecting 2x victory points. We ended the game with him 10 points ahead of me, a gap that I could have easily closed had I started churning victory points far earlier.
The next game I played was Last Night on Earth, which I've talked about previously. I played the game with another group of new people: Daniel, Martin, KK and Chew Yien (I think that's how his named was spelled, I didn't catch it clearly). We played the Escape in the Truck scenario, and we had to scramble about the map, looking for keys and gasoline to a truck, so we could drive off to safety from the zombies. It was one heck of a game, with many close calls. Martin was almost taken down by zombies while hanging on to the keys and gasoline. Lights kept shorting out, leaving us in the dark and unable to find new items and weapons. The waves of zombies were relentless. And in the end, Martin and Daniel jumped into the truck, and drove off leaving the rest of us in the dust, and to our demise. Those bastards.
It was a fantastic day, and I hope to get back to there for the next gathering next month. Thanks for the games, guys.
No comments:
Post a Comment