I recently acquired a copy of Field Commander: Rommel, a solitaire WWII wargame, and I've been dying to get it on the table. In the game, the player controls the Axis, while the Allies make moves based on a pre-determined set of rules.
As luck would have it, my wife had to attend a company function tonight, which left me with plenty of time to explore this intriguging game. I just completed the Ghost Division campaign, which marked the events of the invasion of France. The game took about 2 hours, and I can safely state I am not the commander that Rommel was; I didn't even come close to the victory requirements.
As luck would have it, my wife had to attend a company function tonight, which left me with plenty of time to explore this intriguging game. I just completed the Ghost Division campaign, which marked the events of the invasion of France. The game took about 2 hours, and I can safely state I am not the commander that Rommel was; I didn't even come close to the victory requirements.
I really enjoyed the game, and I look forward to playing again (and hopefully winning too!). The moves made for the Allies posed quite a challenge, a lot more than I would have thought. But I'm quite sure that given enough tries, I'll be able to prevail eventually. There are two more campaigns in the game after I conquer this one.
1 comment:
Thanks for the photos. You have got my interest now.
Post a Comment