Monday, July 26, 2010

Split Second: Velocity - Review

My review for Split Second: Velocity has just gone up at Pixel Hunt. It's a game I'd highly recommend, regardless whether you're a fan of racing games or not.

Here's some snippets from my review:
Imagine a vision that is about speed, precision, split second timing (pun intended) and no margin of error. Where a car must be in the exact spot at the exact time; a second off could spell disaster. The windows of opportunity to get into that spot are ever diminishing. This is the vision of Split Second: Velocity and the way it has been implemented is truly unique. Though there may be comparisons with Blur, another arcade-style racing game released in the same time window, it is this vision that sets Split Second apart from the rest of the genre.

Deciding when to use a Powerplay and what level to unleash is crucial to prevailing. Trigger a trap too early or too late, and opponents’ cars will be nowhere near the collapsing building. Time the opening of a shortcut perfectly and it shuts the moment opponents go for it.

It is the intensity of every single fraction of a second that makes Split Second: Velocity so exciting. It is the difference between victory and defeat, and it is the game’s vision that communicates so brilliantly through the gameplay.

You can read the rest of the review here.

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