It's been a long time since I last played a boardgame. My last recorded play was two rounds of Space Hulk earlier in January 2010. Before that, it was in August and July 2009. And before that, it was in 2008. So it's pretty clear that my boardgaming has gone down drastically since I've moved to Melbourne.
There's a number of reasons for that. 1) My games collection is back home in Singapore, and I'm not keen on re-buying most of them. 2) We've moved about from one rental home to another, and owning games would be a hassle. 3) It's a touch more troublesome getting to meetup groups.
I do still try to keep up with the newest games being released, and I've still got a couple of pre-orders still going on. And one particular game that's caught my eye is Catacombs.
And it's pretty simple why it's caught my interest. Catacombs = Descent: Journeys in the Dark + Pitchcar. It's a dungeon crawl game where playing pieces are flicked around a board.
From the reviews and session reports on Boardgamegeek, it seems like a light game with minimal strategy, but with some tactical depth. It also seems to foster collaborative group play, which appeals to me.
I'm not sure if it's available in Melbourne, but I think it'll be worth a hunt. Neither Milsims or Mindgames seem to list it on their sites, so I'm probably going to have to get to a store to physically search for it.
There's a number of reasons for that. 1) My games collection is back home in Singapore, and I'm not keen on re-buying most of them. 2) We've moved about from one rental home to another, and owning games would be a hassle. 3) It's a touch more troublesome getting to meetup groups.
I do still try to keep up with the newest games being released, and I've still got a couple of pre-orders still going on. And one particular game that's caught my eye is Catacombs.
And it's pretty simple why it's caught my interest. Catacombs = Descent: Journeys in the Dark + Pitchcar. It's a dungeon crawl game where playing pieces are flicked around a board.
From the reviews and session reports on Boardgamegeek, it seems like a light game with minimal strategy, but with some tactical depth. It also seems to foster collaborative group play, which appeals to me.
I'm not sure if it's available in Melbourne, but I think it'll be worth a hunt. Neither Milsims or Mindgames seem to list it on their sites, so I'm probably going to have to get to a store to physically search for it.
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