Monday, May 17, 2010

Monster Hunter Tri - Review

My review for Monster Hunter Tri (Nintendo Wii) has just gone up over at Pixel Hunt. So if you wanna know what I thought about the game, click on the link, give it a read, and make a comment.

Here are some snippets of my review:

Players will need to prepare, plan and scavenge in order to become a successful hunter. Knowledge of a monster's patterns of behaviour and being able to live off the land are also factors in a hunter's ability to succeed. In other words, Monster Hunter Tri rewards attention to detail and patience.

The game's visuals are quite impressive, and no one can deny that Capcom has managed to draw a lot of power out of the Wii...

...However, seeing the game in its current form makes one wonder about the greater potential that could have been realised had it been reproduced on a more powerful console. The colours could have been more vibrant and the sense of scale could have been even more majestic and epic. The artistic potential in the game outstrips the technical capabilities of the console it was created for.

...the first time you take down a towering beast and skinned its hide to make a nice new coat, you will know whether or not you are cut out to be a hunter.

Read the rest of the review here.

No comments: